Caravan Dispatches
Dispatches in the order they were written, from route planning to the evening tally.

Dispatch from the salt road
Before dawn, the caravan leaves its last reliable well. The ridge provides shade during the first leg, but anyone who follows it all the way must carry enough water to reach the next cistern. At midday, broken stone appears along the lower road. It could mark an old wellhead or the wall of an abandoned […]
Water, Shade, and the Long Route
Water determines how much of the desert a caravan can afford to explore. A ridge route gives the caravan shade in the morning, while a lower route passes a cistern that might have been buried by the last storm. Each stop should give the player enough evidence to make a decision about the next one.